City seamless map
1. Seamless map City. Krasnoarmeyskaya street, Rostov-on-Don. View A.
2. Seamless map City. Krasnoarmeyskaya street, Rostov-on-Don. View B.
3. One of the first ready city blocks on map City. Voroshilovskiy avenue.
4. Some areas were not made the way they look in real life, but usually we make all 'as is' - the position, textures and scale we took from real objects.
5. Isometric view to the City map from high. There are ~700 objects on map, normally they downloaded according to player position.
6. Top view to the City map.
7. One more seamless City map example.
8. At first times we dreamed to make learning courses for Bus drivers :)
Car painting system
9. Player can add decorations to his car in Paint room.
10. Ready decoration can be saved as distinct object and turned off from car or exchanged.
11. This gun assembled from decals they situated one over another.
12. In the game all decal layers are rendered to one UV texture according to current quality settings and than that texture is applied to the car.
13. There are many ready paintings in the game shop, player can purchase customise they for its own taste.
Racing tracks
14. Harbour - is the second most complex map after the City. Game geometry was well optimised and LOD system used.
15. Harbour - top view, really complex map!
16. Famous racing track example - Hockenheimring.
17. Track the Lake was made specially for testing grip of the tires on different winter surfaces